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Make Your Product Research Actually Matter

Learn how to turn research into influence so insights don’t sit in decks—but change what your team builds

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Product researcher connecting research findings to specific business decisions

Last year, I worked with a product team that had just finished a six-week research sprint. Twelve customer interviews. Three competitor analyses. A 47-slide deck with findings, themes, and recommendations.

Nobody read it.

Not because it was bad. The research was thorough, well-organized, and professionally presented. It just didn't change anything. The roadmap stayed the same. The priorities stayed the same. The team built exactly what they were going to build before the research started.

Six weeks of work. Zero decisions changed. That's not research — that's expensive confirmation bias.

The Research Trap

Most product teams treat research like a checkbox. "We did discovery." "We talked to customers." "We have data." But the question isn't whether you did research. It's whether the research changed anything.

Here's the uncomfortable truth: most product research exists to make teams feel confident about decisions they've already made. The interviews are designed to confirm the hypothesis. The survey questions lead toward the expected answer. The data gets filtered for the chart that supports the roadmap.

This isn't dishonesty. It's cognitive bias doing what it does — making you feel certain while you're actually just comfortable.

The One Question That Fixes Everything

Before you run any research, ask one question: "What decision will this information change?"

If you can't name the specific decision, don't run the research. You're about to spend time and money producing a slide deck that makes you feel good without making your product better.

This is the difference between research and theater. Research starts with a decision that needs evidence. Theater starts with a deadline that needs a deliverable.

  • Research: "We need to decide whether to expand into the mid-market. Let's find out what mid-market buyers need that our product doesn't do."
  • Theater: "We should probably talk to some customers. Let's schedule some calls and see what comes up."

The first version has a decision waiting on the other side. The second has a slide deck waiting in a shared drive.

Three Reasons Research Doesn't Matter

When research fails to influence decisions, it's usually one of three problems:

  • The decision was already made. Leadership committed to a direction before the research started. The research was retroactive justification, not discovery. You can spot this when the research timeline is suspiciously aligned with the launch timeline — there's no room for the research to change anything even if it tried.
  • The research asked the wrong questions. "Do customers like our product?" is not a useful research question. "What would make customers switch to a competitor?" is. The quality of your research depends on the quality of your questions. Comfortable questions produce comfortable answers. Uncomfortable questions produce useful ones.
  • Nobody defined what "matters" means. Research without criteria for action is just data collection. Before you start, define: "If we learn X, we'll do A. If we learn Y, we'll do B." That's a research protocol. Without it, you'll finish the research, look at the results, and ask "so what do we do with this?" — which is exactly what happens when the 47-slide deck goes unread.

Making Research That Changes Decisions

Here's a framework that works:

1. Start with the decision, not the question

Most teams start research with curiosity: "I wonder what customers think about X." That's interesting, but it's not actionable. Start with: "We need to decide whether to invest in X or Y. What evidence would help us choose?"

The decision defines the research scope. Without it, you're exploring. Exploring is fine during early discovery, but most teams are past the point where open-ended exploration is useful — they need directed evidence for specific choices.

2. Pre-register your hypotheses

Before you talk to a single customer, write down what you expect to find. This isn't about being right — it's about making your assumptions visible so you can recognize when the evidence contradicts them.

If your research confirms exactly what you expected, that should make you more suspicious, not more confident. Precision without accuracy is hitting the same wrong answer repeatedly.

3. Define the "so what" before you start

Create a decision framework before the research begins:

  • "If 7+ out of 10 customers mention X as a top-3 pain point, we'll invest in solving X."
  • "If fewer than 3 mention X, we'll deprioritize it regardless of our internal enthusiasm."
  • "If the data is mixed, we'll run a focused prototype test with 5 target accounts."

This eliminates the most common failure mode: finishing research and then debating what it means. When the criteria are set in advance, the research has teeth.

4. Separate the researcher from the decider

When the same person gathers evidence and makes the decision, confirmation bias wins every time. The researcher unconsciously filters for evidence that supports their existing opinion. The decider unconsciously weighs evidence from their own research more heavily.

Have one person or team run the research. Have a different person or team interpret the results against the pre-defined criteria. This doesn't require hiring researchers — it just requires splitting roles within your existing team.

The "Product Sense" Trap

The biggest threat to good research isn't bad methodology. It's the belief that research is optional.

"Trust your product sense." "Go with your gut." "We don't have time for research — just ship it."

This is Ego-Driven Development — the idea that experienced PMs have a mystical ability to "just know" what to build. Some experienced PMs do have strong pattern recognition. But pattern recognition based on past contexts applied to new contexts without validation is just confident guessing.

Research isn't the opposite of speed. Research is speed — when it's designed to produce decisions, not decks. A 30-minute conversation with two customers, guided by a specific decision question, is faster than a month of building the wrong thing.

Good discovery isn't about doing more research. It's about doing the right research — the kind that changes what you build next.

The Dashboard Problem

A quick word about dashboards: they're not research.

Most product dashboards exist because someone asked for them, not because someone needs them. They get checked weekly, generate no insights, and never trigger a decision. They're research theater at scale — always running, never mattering.

For every dashboard your team maintains, ask: "When was the last time this dashboard changed a decision?" If the answer is "never" or "I don't remember," you're paying to maintain a decoration.

Good dashboards have survival metrics with thresholds that trigger action. When the metric hits X, you do Y. When it drops below Z, you stop. That's a dashboard with teeth. Everything else is a screensaver.

Start Here

Pick your team's next research initiative. Before it starts, answer these three questions in writing:

  1. What specific decision will this research inform?
  2. What do we expect to find? (Pre-register your hypothesis.)
  3. What will we do differently based on each possible outcome?

If you can't answer all three, you're not ready to start research. You're ready to start planning research. And the difference between those two things is the difference between research that matters and research that decorates a shared drive.


Is your research changing decisions?

In my RAM Metrics workshop, product teams build measurement frameworks that connect research to decisions and metrics to action. We stop measuring what's easy and start measuring what matters.

Book a Clarity Call — 30 minutes, no pitch. Just clarity on whether your research is driving decisions or decorating slide decks.

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